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In July 2013 the source code of the game was put on GitHub under MPL 2.0. Historical, cross-platform RTS, using an original engine named Pyrogenesis. Licenses can be public domain, GPL, BSD, Creative Commons, zlib, MIT, Artistic License or other (see the comparison of Free and open-source software and the Comparison of free and open-source software licenses).
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The games in this table are developed under a free and open-source license with free content which allows reuse, modification and commercial redistribution of the whole game. This list also includes games in which the engine is open-source but other data (such as art and music) is under a more restrictive license. Open-source video games are assembled from and are themselves open-source software, including public domain games with public domain source code. Maybe ask your provider for IPv6 support, as I read that IPv4's limited address space is the reason why they do this.This is a list of notable open-source video games. We already have some UPnP improvements in the pipeline for the next release #19114 but it will only speed up the discovery, not solve this problem. Open.NAT Verbose: 0 : SOAPACTION: **DeletePortMapping** url: Open.NAT Information: 0 : DeletePortMapAsync - Deleteing port mapping Tcp 1234 -> 192.168.0.17:1234 (OpenRA) Open.NAT Verbose: 0 : SOAPACTION: **AddPortMapping** url: Open.NAT Information: 0 : CreatePortMapAsync - Creating port mapping Tcp 1234 -> 192.168.0.17:1234 (OpenRA) Open.NAT Verbose: 0 : SOAPACTION: **GetExternalIPAddress** url: Open.NAT Information: 0 : GetExternalIPAsync - Getting external IP address Open.NAT Information: 0 : 192.168.0.1:2828: Found upnp service at: /upnp/control/vdrzcjwjjf/wanipconn-2 Open.NAT Information: 0 : 192.168.0.1:2828: Found service: urn:schemas-upnp-org:service:WANIPConnection:1 Open.NAT Information: 0 : Found device at: Open.NAT Information: 0 : UPnP Response: Router advertised a 'urn:schemas-upnp-org:service:WANIPConnection:1' service!!!
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